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# 11 12-03-2011 , 07:28 PM
Registered User
Join Date: Dec 2010
Posts: 40

The look of a material greatly depends on lighting and rendersettings as well as the diverse settings of the material themselves, so even a downloaded shader doesn't necesarilly look good in your scene and I figured as much ( that you had some experience), but it doesn't matter, the endresult is the only thing that counts and it looks pretty good.
And there is always something that could be better or improved no matter at what level you are, just close this project off and go to the next one and look at it again in a year or two user added image

Yes for sure it could have looked a lot worse, it did at the start, and I thought, OMG what have I gotten myself in to? But it turned out pretty cool I think, well the client didn't throw it back at me.

Yes still have problems with some materials, but I did the first time I used 3D. the good thing about Maya is there are plenty on tutorials online, so each day I learn a little something new. user added image