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# 2 26-07-2009 , 08:31 PM
BennyK's Avatar
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Join Date: Oct 2007
Location: IL
Posts: 738
One thing you should pay attention to is keeping all your faces as quads. Also make sure you avoid extruding faces twice and other stuff like that.

The geometry in the pic is extremely messy... If you want to avoid further problems of this kind make sure you keep a clean mesh.


When in doubt, delete history and freeze transformations.

My latest snake game
(Requires DirectX9 SDK and Framework)