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# 3 09-08-2008 , 09:48 AM
Registered User
Join Date: Aug 2008
Posts: 10
Okay the last one for this day. Rendered with mental ray - Global Illumination,Final Gather,Caustics on.

Material is a dgs mentalray material with a file texture in the diffuse attribute.

The problem is, why does it not look realistic? It is the model itself, the texture, or what ?

Thanks for help.

bye,
venorm

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