girlie head attempt
this is my first head attempt in maya, i tried to do a head in lightwave a long time ago and it took forever and i didn't get very good results.
let me know what i can improve on or what im doing wrong.
this is poly'd and converted to subd
btw, is there any way to convert from sub-d back to poly without having subdivided faces? i tried all the settings in the convert option box and i keep getting more faces than when i converted to sub d
in lightwave you could just hit the tab key to go from poly to sub d and then subd back to poly. much easier that way
Last edited by Turbo Dan; 12-12-2004 at 07:55 PM.