Thread: texturing
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# 2 14-01-2005 , 07:09 PM
mhcannon's Avatar
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Join Date: Sep 2004
Location: Waianae, HI
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You'll need to adjust the 2d or 3d placement in the attribute editor.
Open hypershade, find the lambert your need to adjust and double-click on it. This will open the AE for that shader. Check the taps at the top or use the input/output arrows to navigate to the placement attributes.

good luck



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