Thread: Dual Glitches.
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# 1 23-06-2005 , 10:56 PM
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Join Date: Aug 2004
Posts: 408

Dual Glitches.

https://img.photobucket.com/albums/v3...jo/wtfMaya.jpg

Firstly -- the left wheel is black, no matter how I look at it. It was fine RIGHT up until I combined all the Created Polygons into a single object.Seems like every model I make at least one part of it turns out solid black no matter which way its pointed or how much light's around it.

Should note: Normals have been checked and its default lambert so its not oddly mapped UVs.

Secondly -- the Axel was created using "create polygon" using Vertexes of a rediculously high poly cylinder. -- I tried then selecting the faces and typing "polySoftEdge -a 180" to smooth it out -- it didn't. Seems like polySoftEdge only works to correct smoothing errors from Rhino import.


Last edited by Phopojijo; 23-06-2005 at 11:05 PM.