Great stuff Mastone, I moved away from texturing in zbrush due to the poor resolution quality with creating large texture maps due to polypainting. I find it great for sculpting and the new lightbox feature is killer, although I found even when subdiving a model to the highest level, with really high res pics the fine details would not show up. Be good to know if you have found a way around this or do you clone the texture onto the model to then tweak in PS. Cheers, Leon