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# 7 11-05-2004 , 02:30 PM
vladimirjp's Avatar
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Join Date: Jun 2003
Location: stuck in the 90's boston, USA
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Originally posted by mtmckinley
Yep, any time you add geometry to something usin bevel or extrude or whatever, it doesn't come with UV coordinates. Once the model is done, the next step is UV mapping, and THEN texturing.

not entirely true mike. ... but who cares. finish all modeling b4 u texture.


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