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# 2 27-07-2005 , 03:17 PM
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Technical Director
Join Date: Feb 2004
Posts: 2,988
Well, if you have particles in the scene, use hardware rendering(make sure you put the geometry on a different layer and hide them). Then render the animation and models with maya software or mental ray (make sure the paticles are on a layer, and hide them). Then composite them in after effects, or any other compositing application.


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