Thread: Short Animation
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# 13 20-02-2006 , 09:47 AM
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Join Date: Aug 2005
Posts: 10

testing your renders...?

just a tip...
even when doing some test renders,
try to render from the area that the camera is going to be,
ie: from the storyboard.
cuz, you will start to get the idea or see where an item
needs to be or not, and especially where lighting should be
and the amount of lighting, etc...
sort off: planning ahead, for the next step in the workflow.

still need to see some textures in there, (eventually?)
but l will look forward as to how it all develops.
keep it going.

Grocer.