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# 11 24-09-2009 , 05:11 PM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
Location: London
Posts: 2,381
you will need to do both for film...

if you want to be a modeler for movies you will probably start making low poly assets like boxes and weapons or whatever. Even the super high poly models start at a low poly stage, you can just add more to a good foundation.

There are varying LODs for film as i'm sure there are with games.