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# 5 27-01-2003 , 12:35 AM
kbrown's Avatar
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Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Is it hard? Yes it is if you ask me. I've been working on my ocean shader (no, not the fluid effects one but my own) for many days. Slowly getting there though. Normal workflow goes like this:

Create shader network, render, tweak, render, tweak, batch render, curse, tweak more, render, start over... user added image


Kari
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Do a lot, Fail a lot and Learn a lot!