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# 3 23-07-2003 , 06:37 PM
NitroLiq's Avatar
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Join Date: Nov 2002
Location: New York
Posts: 2,133
Ah, okay. Now if I make a texture in photoshop with several squares representing the windows, I should be able to add an alpha to this where the actual boxes representing the windows can be varying shades of gray and connect the Incandesence to it...the varying shades of gray in the alpha would determine the brightness or am I way off?


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