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# 2 19-10-2003 , 10:29 AM
kbrown's Avatar
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Join Date: Sep 2002
Location: London, UK
Posts: 3,198
You could use the Sampler Info node for this. Use it's facing ratio to control a Ramp's V coordinate and then the Ramp's color to control the shader's Transparency. Can't check right now but you may need to add a Set Range node between the Sampler Info and the Ramp to scale the facing ratio to 0 - 1 (it's -1 to 1 by default if i remember correct).


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