Thread: ***TOPOLOGY***
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17-06-2018, 08:44 AM   #228
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Join Date: Jun 2018
Posts: 1
and here is the current mesh with a subdiv level of 4 and still only comes out at 179k polys. Again it would probably balance better had we attached the head and feet...but its a just a rough idea of what can be achieved


Looks good, but something about the shoulder blades bug me.
Might be they jut out too much, not sure.
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