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# 6 17-12-2010 , 09:26 AM
Registered User
Join Date: Nov 2007
Posts: 6
Hi,

I tried rendering without the motion blur pass and now everything is put out correctly. It seems that with motion blur pass turned on maya doesn't render the full frames, but something inbetween. Hence the renderer seems to misinterpret the motion of the object user added image
Does an anybody know a way to render a motion blur pass, which puts out the full frames?