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# 1 09-06-2008 , 01:55 PM
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Join Date: Mar 2007
Posts: 1,055

maintaing curvature on an object when cutting hole

Hi,

modeling a snes controller. All is well apart from one problem.

I'm trying to make the holes to house the shoulder buttons, but when I do so, the curvature of the shoulder is dented (as shown in the image).

how can I but in and sill maintain that curvature?

cheers

gubar


Last edited by gubar; 09-06-2008 at 01:59 PM.