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# 1 15-05-2007 , 04:23 PM
Registered User
Join Date: May 2006
Posts: 64

setting mesh to scale of native units.

I never could figure out how to set my mesh to scale. For example If I need my mesh 10 inches. First I start with a new square. I don't have any means to gage it except the grid. So lets say my grid is 1 inch per segment. I move my square up 12 by 12 by 12. Now I have a cubic foot. But lest say I imported an object and I need it the same. With out eye balling it I dont know how to set it to the same size. Or lets say I want my cubic box to be 20 feet now. Well I could double it with the grid but I would think there is another way. Sure I could just 50% the scale but lets say the math is not that easy and I have an imported object with an unknown size, but I need it to be 50 feet. Surly there is a way to just type 50, 50, 50 some where, right?