Black spots/areas on shaded objects and glow effects
Dunno why, but whenever I attempt to put on a couple of textures for realism, I end up getting these weird black areas on the Star Destroyer I've been working on.
Another separate problem, is that for some reason I can't get Glow Effects to work on Maya Hardware, and then it doesn't show up at all under Maya Software. Is there something I could've changed in the rendering settings for Software and Hardware that could be doing these things?