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# 14 25-07-2006 , 07:17 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
G

Every job sheet listing I have has Maya, Max and Z on it and thats from different 'agencies' all over the world. Modo is SD based and not game savvy right at this moment, unless its used for the highend animatics, but I doubt it for the realtime stuff as SDs are way too heavy. XSI again is used here and there but again, the rumour youve heard for Maya, Ive heard for XSI on many project, its just not being used. A friend of mine is a full time animator here in London and his company use XSI and Maya but earlier this year they booted out XSI in favour of Maya.

I think somebody has an Autodesk grudge...LOL

Jay