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# 5 31-07-2006 , 08:29 PM
Registered User
Join Date: Jul 2006
Posts: 10
I followed the steps in the help file tutorial. So I select the mesh, shift select the sphere (after scaling it and moving it into position), and then Skin -> Edit Smooth Skin -> Add Influence . This is in the bind pose. I then parent both the original sphere and the influence base under the shoulder joint.