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# 5 11-04-2005 , 09:48 PM
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Join Date: Mar 2003
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Posts: 2,573
you bind them. Look up smooth skinning in the help doc's and there should be a tutorial in the doc's for you to falow.

The short of it is that you select the root joint of the skeleton thin shift select the polys, and smooth bind them. But the deformations will look ugly unless you work on your skin weights. So you really need to falow that little tutorial in the help documents as its to much to cover in a post.