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# 1 05-12-2003 , 04:05 PM
Uglynakedguy's Avatar
Registered User
Join Date: May 2003
Location: Denmark
Posts: 75

Grainy shadows / reflections

Hi all

Here is what i have done so far:

- A white cube with a lot of raytracing on it.

- 4 directional lights. All with 0.3 in intensity and no shadows. [ No depth map and no raytraced ]

- A simpel guy with an animated skeleton.

The Challenge: The shadows that appears in the corners of my cube is grainy - very grainy. And i can't seeme to get rid of the grainy stuff. In my render globals i have set my 'Shading' to 4, and my 'Anti-Aliasing Quality' to "highest."

I simply do not understand what is going on with my Maya these days :-(

Can anyone help me - please???

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