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# 2 24-09-2005 , 10:21 PM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Ok.

1. For animation thing select the skeleton and then the polygons, and use animation - skins - rigid bind skins

2. try using a plane and extruding the edges, might work better. You might also want to have a TEXTURE for your plane shape

Cheers, user added image
,Matt user added image