hey mtmckinley, Thx for the reply, i don't think you quite understood me though, as you probably know maya can render directly to avi but without any compression, so you end up with a massive file even for relativley short clips. The only way around this is to render out to stills then stick-em together in premiere with whatever codec takes your fancy, why not use the playblast you say? Well the playblast is great for checking your timing and posing etc but it doesn't have any of the lighting or texturing of your models, so a fully rendered image would be needed which is when you'd have to render stills, open premiere and stick-em together. I'm probably just being a bit too picky, I just remembered it being quite useful when i used to use Max. Thanks anyway