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# 51 01-03-2004 , 12:18 AM
ctbram's Avatar
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Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
Day 3:

- converted the nurbs of the body and leg into polygons and attached them

- shoulder blade
- roughed in rib cage volumn
- cleaned leg attach point
- roughed in leg bone and muscle
- added left and right toes
- tweaked foot shape

Okay, back on track. Here is where my newbdum will shine though and any tips will be very welcomed. I am not as up to speed on the body anatomy as the face so getting bone and muscle structure correct will be more of a challenge for me.

To do:

- clean up leg mesh
- add rear toe and dew claw
- add nails
- convert arm to poly and attach
- add arm details (bone, muscle, finger nuckles, nails)
- add wing membranes
- ... more when I get the above done user added image

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