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# 3 07-10-2007 , 12:17 PM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
for the waist band I would try selecting the verts that make it up and then using a constraint, have a look in the help files as I thinkg that theres an example.

For the bunching I would give modeling them a go and then converting to ncloth as the problem that youve got is that trousers are generally longer than legs and thats where the creasing comes from, but you might end up with buldging in the areas.

Or decrese the stretch resistance of the cloth and run it on interactive playback untill it looks right (messing with the stretch resistance settings) till its right then stopping and setting this as the initial, then increasing the stretch resistance to suit the material.


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