Stwert-Crash Control Battle
Well... not sure how much time I'll have before the end of the year, but my goal is to have a complete rendered animation, 10-20 seconds long, that includes modelling (obviously), texturing (UV mapping?), rigging (I'll keep it simple for this reason), dynamics (rubs hands together), and proper lighting.
My idea is as follows: The protagonist will begin in a comfortable situation, a crisis will arise, tension will increase, and a humorous conclusion will result. I hope that's original, and looking forward to getting going on this.
Good luck to Dango! My only chance in this battle is that he's been away from Maya for a bit. :p