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# 4 06-09-2004 , 10:40 PM
vladimirjp's Avatar
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Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871

Originally posted by ckyuk


EDIT: - What do you mean by animate it?

i.e. turbulance, magnitude, frequency, fall off, buoyancy,
or cycle etc.. basically you could for instance apply it to a character's face and i twill make it wobble, or apply to a plane and might be able to create a procedural lava type mesh or simply act like a noise deformer, or apply it to a sphere and displace it like a peice of gum.. that sor to of animation
good luck.
:tup:
the UI builder would be a very useful tool for any sort of project.


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