Hello. A hopefully easy question from a complete newbie. I don't know how to ask it so I'll just give an example: I want to have an arrow (as in bow and arrow) move straight then get stuck in a character model. How do I make it so the arrow can move straight and then move with the model stuck in place? It seems like I could do it if I could keyframe the parentage of an object (the arrow) so that first it's not parented to anything, and then it is parented to the character, but I don't know what I'm doing, so I may be totally wrong. Any help would be appreciated. Thanks