Hi, using an image plane to texture an eyebrow, I've for an alphachannel that matches to hairs exactly. Tried saving as a tiff a and a targa, which automatically assigns the file to transparency. This didn't work, tried in the connection editor to manually assign the out alpha to the transparency r, g and b. This didn't work either. Tried inverting the alpha channel in photoshop, since I wasn't sure it maya read white or black as transparent. This didn't work either. anyone know what's happening? thanks, gubar