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# 6 24-04-2008 , 12:47 AM
dave_baer's Avatar
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Join Date: Sep 2002
Location: Plantation, Florida
Posts: 1,568
The timing on the 11 second club animation needs adjusting. Some of the movements are way too fast and pose-to-pose. Also, the character appears to be pronouncing every syllable. It's not necessary to move the lips for every syllable. Only use the major phenoms.

The dog walk is okay, although when he sits needs a little work.

I love the Dancing Mechanical Man! The look and feel of that piece is excellent!

Fighter Plane of Tomorrow
- eh. Not very exciting. I do like the look of your "period" pieces though. The lighting and shadowing looks like the old Buck Rogers movies from the 1950's.

Russian Pre-Dreadnaught
- Nice model but the water and smoke effects don't look great. Smoke is coming out to fast.

L'Bonhomme Mecanique Cartoon Walk Cycle
- Hmmm... Looks okay for what it is but there seems to be something missing. I think for the type of steps the robot is taking, there isn't enough secondary movement in the body.

L'Bonhomme Mecanique walk cycle
- A bit choppy at the end of the cycle. Go into the graph editor and move the very last keyframes back one frame. Also try flattening the tangents.

Demo Reel
- Animations are a little stiff. Flatten those tangents!

I Want The Truth!
- LOL! Although the animation is a tad stiff, I love the piece! HA HA! Owww! :attn:


Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu