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# 13 22-01-2011 , 03:19 PM
Gen's Avatar
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Join Date: Dec 2006
Location: South FL
Posts: 3,522

right - so... 'pCylinder1' is the actual 'thing'; 'pCylinderShape1' is how the 'thing' is shaped, sized etc... ?


The "size" would be under the transform node, since that handles scale, translation, rotation and the like.


- Genny
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