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# 1 15-01-2007 , 05:04 AM
Registered User
Join Date: Aug 2005
Posts: 8

Model or Texture?

Hi, I am trying to make a tiled roof and I am wondering if anyone knows of a way to do a reasonable job by texturing rather than modelling?

I really, really do not want to have to model a billion roof tiles if I can avoid it, as my (ostensibly quite high-end) computer is very sensitive to processing large amounts of data.

I think I already know what the answer to this is going to be . . . so any suggestions would be very welcome!