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# 1 27-01-2009 , 04:55 AM
Registered User
Join Date: Mar 2008
Posts: 30

Batch render stops after one frame?

For some reason, my batch render stops each time after one frame.

I get the following errors in the script editor (although it does render one frame after these errors, which seem to involve a script that I deleted myself):

requires "xfrog" "1.0";
// Error: line 1: Plug-in, "xfrog.mll", was not found on MAYA_PLUG_IN_PATH. //
requires "AM_VelvetShader_30" "3.0";
// Error: line 1: Plug-in, "AM_VelvetShader_30.mll", was not found on MAYA_PLUG_IN_PATH. //
requires "AM_Velvet_30" "3.0";
// Error: line 1: Plug-in, "AM_Velvet_30.mll", was not found on MAYA_PLUG_IN_PATH. //
// Warning: line 0: Unrecognized node type for node 'defaultXfrogList'; preserving node information during this session. //
// Warning: line 0: Unrecognized node type for node 'Hip_Control_defaultXfrogList'; preserving node information during this session. //
// Warning: line 0: Unrecognized node type for node 'Hip_Control_defaultXfrogList1'; preserving node information during this session. //
// Warning: line 0: Unrecognized node type for node 'Hip_Control_Hip_Control_defaultXfrogList'; preserving node information during this session. //

The mayaRenderLog looks about the same although in the beginning of the render it also says:

Error: file: C:/Program Files/Autodesk/Maya2009/scripts/others/miImfkeyOverrideScriptJob.mel line 37: No object matches name: renderLayerManager.renderLayerId

and the last few lines are:

Maya Fur Renderer: No visible Fur found, No equalizer map is generated.
Error: (Mayatomr.Shader) : checkerSG: no shader assigned in material

Any help greatly appreciated as batch render it's pretty important for me to get batch render running user added image

I should probably also mention that I've tried the "start new scene and import the other scene" method with no success.