Freeze Transformations Error
Hi,
How can I freeze transformations again after I attached a rigid body to a mesh? I did the following:
- created a polygon cube;
- translated/scaled it;
- created an active rigid body attached to it;
Then, when I do Modify->Freeze Transformation, I get this error:
"Error: Freeze Transform was not applied because pCube1.translateX has incoming connection."
What does this mean, how can I freeze transformations after I attach a rigid body?
Thanks.