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# 1 16-03-2008 , 03:21 PM
Registered User
Join Date: Apr 2006
Posts: 6

Freeze Transformations Error

Hi,

How can I freeze transformations again after I attached a rigid body to a mesh? I did the following:
- created a polygon cube;
- translated/scaled it;
- created an active rigid body attached to it;

Then, when I do Modify->Freeze Transformation, I get this error:

"Error: Freeze Transform was not applied because pCube1.translateX has incoming connection."

What does this mean, how can I freeze transformations after I attach a rigid body?

Thanks.