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# 1 06-08-2006 , 07:23 PM
Registered User
Join Date: Feb 2006
Posts: 44

Big File, too many polys

I was working on some modelling for a scene, and I tried to make a big brick building. Instead of texturing and bump maps and all that, I modelled a brick and duplicated it MANY MANY times. So now I have this huge building in with my scene, and I ended up saving it. Now my crappy computer cant even open the file because maya freezes when I try it.

So what Im asking is, could someone with a half decent computer try to open the file and delete the brick building? I dont wanna have to re do the whole thing because of my evil big building user added image lol.

Heres the file: https://www.mooload.com/new/file.php?...4891958/Zim.mb

Thx for any help.