Q: My objects are too close together and appear to be coming through each other even though they aren't. Example (Click to enlarge): A: This is Z-fighting, they are basically fighting for their space in the z axis (from camera) and this is causing them to have the look of being on the exact same coordinates. Fixes: Easy way - Move them further apart, if possible. Other easy way, but sometimes could be a problem - Adjust your camera's clipping planes. This can be done by going to View>Camera attribute editor, in the viewport (may vary by Maya version) From there the clipping options are under the Camera Attributes section. Try setting the near clip a tad higher, and the far clip a tad lower, you'll usually only need a very small change to fix it. Example (Click to enlarge):