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# 1 02-08-2006 , 11:09 PM
SpaceGoat's Avatar
Registered User
Join Date: Apr 2005
Location: Australia
Posts: 159

Particle Collision

Was wondering how to stack particles in a bowl or cup of some sort to simulate the effect of say water filling up a cup.

Did a test render of flowing water but don't know how to or if you can make it so the water fills up that plate. Must be something to do with particles colliding with one another but have no idea how.

There also doesnt seem to be any good tutorials out there for this sort of thing.

cheers

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