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# 3 03-08-2006 , 06:38 AM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
You can assign a radial field to each particle and play with the radius settings on the field so that the particles push away from one another making them appear to collide, you will have to play with the settings so they dont fly off from one another etc...

Hope it helps