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# 14 27-05-2003 , 02:40 PM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709

I ask because after doing a uv snapshot of my unsmoothed object uv's, I plopped a test texture in it & saved it out as a tif, then I applied that back to the color slot of my shader, and did a test render, and...
It was garbled a bit?

ooops, sry, I meant to say that it was garbled AFTER I smoothed it.

Will try the history tip nowuser added image

Thanks!


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com