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# 4 25-10-2004 , 06:42 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Once you UV map the model, in the UV Texture Editor, position the UV shells in the upper-right quadrant of the editor and take a UV Snapshot. You can then bring that into PHotoshop to paint over.


-Mike
The Maya Toolbelt