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# 9 31-07-2005 , 12:23 AM
Registered User
Join Date: Aug 2004
Posts: 408
Maya seems to be freaking out more and more lately... just recently had Maya offset the UVSnap guidelines ~5 pixels off the way they should be on the third try... the prior 2 times having various polygons absent. Maybe Alias' letting more and more bugs through their QA dept.?