View Single Post
# 12 10-11-2002 , 06:12 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Texturing is very subjective. What I've done instead is gone over HOW you texture, so that you can texture anything you want. For polys, look at the Poly UV Mapping tutorial (gonna change the name of it one day so people understand that means the same things as "Poly Texturing" lol ). For nurbs, I have "Nurbs Texturing." These are of course all at my site. Link in sig.


-Mike
The Maya Toolbelt