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# 6 02-10-2003 , 03:11 AM
iron_tick's Avatar
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Join Date: Sep 2002
Location: Chicagoland USA
Posts: 719
dont scare him... the fact is, it takes more to get results from Nurbs than it does with poly's and sub D's. But, Nurbs have plenty of advantages that other modelling forms do not.

With nurbs, you surfaces are calculated with multiple points alloing them to curve and fold uniformly. Other surfaces can achieve similar results but dont have the inherent continuity of nurbs. Sub' Ds come close but are bound by polygons, sharing both there ease and inconsistancy. but damn, Dont put poky's and sub d's out of the mix. they've earned there stripes.

im drunk and tired and i'm starting to ramble... where was i... oh yeah..

Going with trim is one way. But, with Nurbs surfaces, Booleans and trims are one and the same. as a matter of fact i got so used to nurbs, i rarely use the boolean tool over the trim tool.

I didnt really mean to say 'dont scare him' in such an abrupt way. It's just rare that i see newbies interested in Nurbs anymore.


Hell man... learn everything... but take it one step at a time. Finish your nurbs buddy. since you already started it.

Peace..


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And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

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