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07-12-2014, 05:57 AM   #1
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Join Date: Dec 2014
Location: Colorado, USA
Posts: 6
Tiling problem with UV textures
Hi folks, Iím relatively new to Maya (2015) and learning as I go. I created UVs in Maya for a human model and placed the head on a second UV tile for greater detail (body parts in the U0-1/V0-1 tile and head in the U1-2/V0-1) tile). Then painted the UVs in Photoshop and assigned them. Sadly, Maya is constraining the textures to the U0-1/V0-1 tile only, so the textures are exactly half the size of the actual UV set. Is there a fix or am I just SOL? Thanks for any help.
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