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# 4 15-03-2006 , 02:37 PM
j5ive's Avatar
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Join Date: Feb 2005
Location: Sunny Ol' Wigan, UK
Posts: 752
From what I've read you should maintain as proper topology as possible, using 4 almost square sides, as it can seriously affect the way light is reflected and simply makes it easier to texture/alter geometry etc. It also can cause major probs with animation if your geometry is not 4 sided and smooth flowing.


If you believe in telekinesis, raise my right hand.