Thread: sub-d in maya?
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# 4 06-04-2008 , 11:51 AM
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Join Date: Mar 2007
Posts: 1,055
Ok I see,

You could smooth it to round it (as you mentioned, but it's still polygons) or if you want subdivisions, you can convert the polygon mesh under Modify > Convert.

Or in the menu setting tab you can choose to have mental ray convert it at render time, though I don't know too much about that.

cheers

gubar