Thread: ***TOPOLOGY***
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# 1 02-01-2007 , 02:23 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287

***TOPOLOGY***

Hey All

Lets Use this thread as a discussion for character topology. Post up your images of your character meshes in here to get some advice for your own WiP's

I'll start this off with one of my own on a head....The base mesh before a level 1 Subdivision Surface conversion

Jay

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