Originally posted by Chirone
lthough you need the high polymesh to create a high poly mesh to begin with i think
What does that mean, high poly mesh to make a high poly mesh? Confused with that one.
Yeah a wrap deformer uses a low poly mesh to drive a high poly so its probably what you want, then again depending on what you have you could use Z to generate Normal/displacements that will give the illusion of a high poly mesh.
Also as Jay mentioned, my personal preference for the pose when modeling is having the arms 45 degrees down, I find you get a better deformation in the shoulder areas.
"No pressure, no diamonds" Thomas Carlyle