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# 10 19-09-2008 , 01:57 AM
gster123's Avatar
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Join Date: May 2005
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Originally posted by Chirone
lthough you need the high polymesh to create a high poly mesh to begin with i think


What does that mean, high poly mesh to make a high poly mesh? Confused with that one.

Yeah a wrap deformer uses a low poly mesh to drive a high poly so its probably what you want, then again depending on what you have you could use Z to generate Normal/displacements that will give the illusion of a high poly mesh.


Also as Jay mentioned, my personal preference for the pose when modeling is having the arms 45 degrees down, I find you get a better deformation in the shoulder areas.


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